Thursday, August 25, 2005

Chinese gaming firm to launch anti-Japanese wargame

Aaron McKenna writes in The Inquirer:

WHEN READING REPORTS from the Department of the Bleeding Obvious one may find a statement saying that "China doesn’t like Japan very much." Now it would seem that the wave of anti-Japanese feeling has spread into videogaming as well.

PowerNet Technology, a Chinese online gaming firm, has developed a new online game in cooperation with the Chinese Communist Youth League (CCYL) called "Anti-Japan War Online."

For anyone who doesn’t get where this is going, the company behind the game cleared things up a little, telling Chinese publication Interfax: "The game will allow players, especially younger players, to learn from history. They will get a patriotic feeling when fighting invaders to safeguard their motherland.”

The game, set to launch commercially before the end of the year, will detail the nasty and rather brutal period of history between Japan and China from 1937 – 1945. Recently anti-Japanese feeling has been rife in China thanks to what the Chinese claim is the Japanese refusal to admit to their past wrongdoings.

Politicized videogames. It had to happen eventually.

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