Friday, July 25, 2008

Secunia: RealPlayer SWF Frame Handling Buffer Overflow - UPDATE


Secunia Research has discovered a vulnerability in RealPlayer, which potentially can be exploited by malicious people to compromise a user's system.

The vulnerability is caused due to a design error within the handling of frames in Shockwave Flash (SWF) files and can be exploited to cause a heap-based buffer overflow.

Successful exploitation may allow execution of arbitrary code.

More here.

UPDATE: 15:59: RealNetworks has releases a patch, so please do so. -ferg


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